Lines in Space
Created Thursday, September 13, 2007 | Added Tuesday, February 21st, 2012

The goal of this project was to create a sculpture that used “lines in space.”  I chose to create lines that were both in a virtual space as well as a physical space.  I modeled a virtual room in 3ds Max (this was the first time I used the program and was before I had used Maya) along with a couple of shelves with some items on them and a box between the shelves.  I also created the shelves and box in real life using pieces of wood.  I set up the box and shelves in the corner of the crit room and projected the virtual room onto the corner and the physical shelves/box.  Viewing from the right angle, a false sense of depth was created.  It looked as though the virtual room went back into space as if the walls it was projected onto were not there.  So I had, with virtual and physical lines, created a space that didn’t actually exist.  A pretty cool effect if I do say so myself!


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