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The assignment for this project was to make a “minimal game” in Unity. I asked myself things like, “What is a game? What makes something a game? What’s the most basic characteristic of a game?” After much thought and in class discussions, I decided to make a game where the only purpose was to get points (a score). If the player is the competitive type, he or she will most likely try to get a high score, but that goal is not mandatory. The minimal goal would be joined by minimal gameplay—the pressing of a single button. What’s more, I decided to make the game visually minimal with the use of only black and white and 8-bit text.
INSTRUCTIONS: Input initials (followed by enter) and click to score points!