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Episode List

ZWT Podcast Episode 86
Recorded Friday, July 20, 2012 | Added Friday, July 20th, 2012 @ 3:09 PM

With Adam returning from The Legend of Zelda: Symphony of the Goddesses this past weekend, we talk about video game anniversaries.  How do different companies handle their franchises’ anniversaries?  What would we ideally like to see from anniversary celebrations?  What don’t we want to see in anniversary celebrations?

Featuring Adam, Alex, Angel, and Clay.

ZWT Podcast Episode 85
Recorded Saturday, June 30, 2012 | Added Saturday, June 30th, 2012 @ 3:45 PM

In Episode 85 we talk about indie games and indie developers.  What makes a game indie?  What are the pros and cons of developing an indie game?  Is indie gaming the wave of the future?

Featuring Adam, Alex, and Angel.

ZWT Podcast Episode 84 (E3 2012 Recap)
Recorded Sunday, June 17, 2012 | Added Sunday, June 17th, 2012 @ 7:52 PM

In case you missed it, listeners, E3 2012 happened last week.  Now that the show is over, we’ve thought long and hard about our opinions.  Here they are.

Featuring Adam, Alex, Angel, and Clay.

ZWT Podcast E3 2012 - Nintendo 3DS Software Showcase
Recorded Wednesday, June 6, 2012 | Added Wednesday, June 6th, 2012 @ 11:34 PM

Adam and Angel watch and comment on Nintendo’s E3 2012 Software Showcase.  Nothing really unexpected.  It did seem like there weren’t really that many games demoed though…  Oh well.  At least we have some good 3DS games on the horizon.

Featuring Adam and Angel.

ZWT Podcast E3 2012 - Sony Conference
Recorded Monday, June 4, 2012 | Added Monday, June 4th, 2012 @ 10:53 PM

Adam and Angel watch and comment on Sony’s E3 2012 press conference.  The conference was neither great nor terrible.  No surprises.  Some good games, some bad games.

Featuring Adam and Angel.

ZWT Podcast E3 2012 - Ubisoft Conference
Recorded Monday, June 4, 2012 | Added Monday, June 4th, 2012 @ 9:48 PM

Adam and Angel watch and comment on Ubisoft’s E3 2012 press conference.  You thought last year’s host, Mr. Caffine, was bad?  Well say hello to Aisha Tyler, professional forced awkward moment creator.  If you can manage to listen through her though, Ubisoft announced some pretty good looking games.

Featuring Adam and Angel.

ZWT Podcast E3 2012 - EA Conference
Recorded Monday, June 4, 2012 | Added Monday, June 4th, 2012 @ 8:12 PM

Adam and Angel watch and comment on Guns n’ Sports 2012, I mean, EA’s 2012 E3 press conference.

Featuring Adam and Angel.

Zelda Working Title Podcast - Episode 83
Recorded Tuesday, May 29, 2012 | Added Thursday, February 23rd, 2012 @ 2:21 AM

E-maaaaaaails!  This week we switch it up a bit and read e-mails first (keep ’em coming!).  After that, Angel poses a question: why do people automatically assume that games that don’t have traditionally realistic graphics are “kiddy,” immature, boring, and/or bad and aren’t even worth trying out?  Is this shared assumption dictating the art styles that developers use in their games?

Featuring Adam, Alex, and Angel.

Zelda Working Title Podcast - Episode 82
Recorded Friday, May 18, 2012 | Added Thursday, February 23rd, 2012 @ 2:20 AM

What began as an episode without a topic ended up being a two and a half hour episode about every topic.  Ever.  In Episode 82, we talk about everything from The Avengers to E3 to next gen to the gaming industry to graphics vs. art style and more.  Sit down, strap in, and take it (in the ears).

Featuring Adam, Alex, and Angel.

Zelda Working Title Podcast - Episode 81
Recorded Sunday, May 13, 2012 | Added Thursday, February 23rd, 2012 @ 2:19 AM

As a follow-up to last week’s episode, guest hosts Will, Chase, and Lisa join Adam to talk more in-depth about Mass Effect 3 and the (mostly) awesomeness that is the game.  In addition to talking about the game’s ending, we discuss the game, and eventually series, as a whole, amazing experience.

Featuring Adam, Will, Chase, and Lisa.

Zelda Working Title Podcast - Episode 80
Recorded Monday, May 7, 2011 | Added Thursday, February 23rd, 2012 @ 2:19 AM

In Episode 80, we discuss the whole Mass Effect 3 ending debacle.  Why was there such a negative reaction to it?  Was it right for BioWare to announce the “extended” ending?  Was it right for fans to demand that BioWare change the ending?  Is this a dangerous precedent to be setting?  Will developers be forced by the fans to change unsatisfactory endings from now on?

Featuring Adam, Alex, Nick, Angel, and Matt.

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