Here is the work I did on Grapple’s minimap and its icons. The minimap took more work than I was expecting, so I made a neat little setup in Maya to help with that. The icons were more straight forward–one for Amina, one for power lanterns, one for objectives, one for a lantern thief holding a lantern, and one for a lantern thief not holding a lantern. These were all mock-up icons, so they are not the final ones used in the game.