Posts Tagged ‘model’

Jump City

Posted on: February 21st, 2012 by Adam No Comments

Jump City was the first project for my game engines class junior year.  It was also the first game I made in Unity.  Actually, it might have been the first game I made ever.  It was definitely the first 3D game I created.

The goal of the project was to make a game from a “navigable space.”  As a navigable space, the “object” of the game is to make your way to the top of the building.  Once there, you are trapped which leaves you with two options: you can stay on the roof and eventually quit the game, or you can jump off the edge of the building, “killing” the character and start your suicidal journey over again.

Everything in the game was modeled and coded by me.

Click the “PLAY” image down below to play the game.  Use WASD (or the arrow keys) to move, space to jump, and the mouse to look around.

NOTE: You need Unity Web Player installed in order to play.