Posts Tagged ‘UI’

Grapple – Minimap and Minimap Icons

Posted on: June 20th, 2013 by Adam No Comments

Here is the work I did on Grapple’s minimap and its icons.  The minimap took more work than I was expecting, so I made a neat little setup in Maya to help with that.  The icons were more straight forward–one for Amina, one for power lanterns, one for objectives, one for a lantern thief holding a lantern, and one for a lantern thief not holding a lantern.  These were all mock-up icons, so they are not the final ones used in the game.