Posts Tagged ‘concept art’

Grapple – Concept Art (Post Vertical Slice)

Posted on: February 28th, 2013 by Adam No Comments

Description:

  • Created 2D and 3D concept art for Grapple, post Vertical Slice
  • 2D
    • Sketched ideas for mining machinery and tools used around the city
  • 3D
  • Modeled proxy environment that made use of archways and large holes in walls
    • Archways would allow citizens to pass through thick rock faces and be adorned with jewels
    • Holes in walls could be used to allow mining carts on an elevated rail system to pass though thick rock faces
      • Amina could also be able to grapple nearby and fly through these holes in order to quickly move from one section of the city to another
    • Modeled and animated a concept for a fan/turbine
      • Would be exposed on the side of cliffs, gathering energy created from the wind moving through the mountains
      • Would gather wind from cliff face and blow out through floor vents
      • Would be used to power different objects in city as well as provide city-wide/personal ventilation systems